Procedural Audio in Animation

Level: Advanced

In procedural audio, physical processings are modeled, beginning with the emulation of foot steps or rattles, reaching up to the simulation of the human vocal tract. Among its major advantages is the creation of sounds that can be dynamically adjusted in terms of speed and impact independently of recorded samples. As a potential substitute for expansive Foley recordings, procedural audio is particularly interesting for film, animation, and gaming. The approach has been comprehensively described by Andy Farnell in his book “Designing Sound”.  After an introduction to the subject, participants will apply sound design based on procedural audio to a video using Ableton Live (including MaxMSP and Max4Live) or, alternatively, Pure-Data.

Workshop description

 

This workshop is also open for AES Student Members (no fees).

 

Workshop Video

 

Lecturers

Michael Iber

_FAW1911 - Ausschnitt
Michael Iber studied piano at the Royal Academy of Music in London and initially pursued a classical concert career. Since the end of the 1990s, he has been developing projects at the intersection of music, sound and media art, as well as in the field of music informatics. Since 2014 Iber has been responsible for the master class audio design at the Department of Media Technology at St. Pölten University of Applied Sciences. Besides project management of contract research projects for museum installations and music education, his main research interest lies in the design of acoustic information and data sonification. As part of his doctorate in International Logistics at Jacobs University in Bremen, Iber developed a method for the auditory analysis of production data. In addition to his teaching and research activities, Iber works as an author, director, sound designer and producer of radio features and radio plays.

Patrik Lechner

Patrick_Lechner_web
Patrik Lechner, born in Vienna, Austria, 1986, started to work with synthetic music at the age of 16. Since then he is developing software for audio and video improvisation. He had concerts in Austria, Italy, Germany, Mexico, Canada, Bulgaria, Dubai, and Shanghai, where he played for 3 Month at the EXPO 2010. He is having many collaborations with Painters, classical Composers and musicians but also performance artists. Also, at the moment Patrik Lechner is working at a Viennese club as chief of lights and programmer, as dsp developer for two startups, as lecturer at the University of Applied Arts Vienna, and as a lecturer at the University of Applied Sciences St.Pölten.
Website Patrik Lechner