Procedural Audio in Animation

Level: Advanced

Description
In procedural audio, physical processings are modeled, beginning with the emulation of foot steps or rattles, reaching up to the simulation of the human vocal tract. Among its major advantages is the creation of sounds that can be dynamically adjusted in terms of speed and impact independently of recorded samples. As a potential substitute for expansive Foley recordings, procedural audio is particularly interesting for film, animation, and gaming. The approach has been comprehensively described by Andy Farnell in his book “Designing Sound”.  After an introduction to the subject, participants will apply sound design based on procedural audio to a video using Ableton Live (including MaxMSP and Max4Live) or, alternatively, Pure-Data.

Workshop description

Lecturers Michael Iber and Patrik Lechner

Michael Iber

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Michael Iber works as a musician, a scientist, and as an author of radio features and dramas. After having completed his studies at London Royal Academy of Music, Iber, at first, pursued a carrier as a concert pianist in the fields of classical and contemporary music. Since 2000, he has been increasingly involved with his own projects at the intersection between instrumental composition and sound art and media art. Until 2013, Iber researched for his PhD at Jacobs University Bremen on data sonification in manufacturing.
Since 2013, Iber has been assigned the position of a lecturer for audio design at University of Applied Science in St. Pölten.

Patrik Lechner

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Patrik Lechner, born in Vienna, Austria, 1986, started to work with synthetic music at the age of 16. Since then he is developing software for audio and video improvisation. He had concerts in Austria, Italy, Germany, Mexico, Canada, Bulgaria, Dubai, and Shanghai, where he played for 3 Month at the EXPO 2010. He is having many collaborations with Painters, classical Composers and musicians but also performance artists. Also, at the moment Patrik Lechner is working at a Viennese club as chief of lights and programmer, as dsp developer for two startups, as lecturer at the University of Applied Arts Vienna, and as a lecturer at the University of Applied Sciences St.Pölten.
Website Patrik Lechner